Castle Conflict is on sale in the app store as of today. (May 12, 2009)
How it will do in the future is a mystery. I will be promoting it over the next couple of days, and hopefully it will grow from there. It could be anything from a rousing success to a huge disappointment. Only time will tell.
Like Firemint games, who recently released the sales data for Flight Control, I am not going to be keeping any secrets about the success of the app. While I am not intending to do a full on pdf report (unless maybe if things go really well), advertising techniques and sales numbers will not be kept a secret (if so, it is only because there is nothing interesting to report).
Here's to hoping!
Up to date screenshots:
Tuesday, May 12, 2009
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4 comments:
I bought Castle Conflict and beat it on hard. Very fun! I also enjoyed reading about the making of it, good stuff.
This is awesome !
Me (artist) has been searching for coders quite some time now, and I am pretty proud to see what You two came up with in such a short time !!!
Awesomeness !!!
Congratulations on completing Castle Conflict! Alas, I do not have an iPhone, but it has been interesting following the development of the game.
Top 50! Great job guys ;D
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