I always had fun tinkering with it, and most people I've shown it to think that it is actually a game that could make money. Of course, people I know are biased in my favour, so that doesn't make them right - but I loved the game idea enough, and had enough fun playing it, so I decided to give it a shot.
This project has become a joint collaboration with Robots and Pencils, a small company run by the same guy I helped teach iPhone Dev School with recently, Michael Sikorsky, as well as his wife, Camille, who is doing the art.

This is what the game looked like originally, when I programmed it in college, complete with programmer art. You may even recognise the sheep from this game as being what I selected as my avatar on blogspot. While the game may have been solid, it definitely lacked the art necessary to crack it in todays market. Luckily, Camille seems to be a genius at making animals cute, and what we currently have looks something like the screenshots below:




We are hoping to have the game at a state where we can begin a distributor hunt very soon. Hopefully in that time, I will have a chance to discuss some of the behind the scenes details of the game in this blog.
4 comments:
Sheep sheep sheeepppiiiiies!
Would it be possible for me to buy all of your artwork?
I call dibs
Thanks to this article I know this information. thank you. VAMPYR
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